Hyperdeck is a brand new RPG with a focus on roleplaying, trickery and sandbox-based mechanics. Collaborate and compete to achieve your twisted objectives!
Goals
- Fast - implemented from the grounds up in C++. No Unity bloat.
- Pretty - 3d graphics with tabletop model vibe.
- Fun - tons of interacting mechanics & relations between players (see outline).
- Free - open source, custom servers, cross-server travel. No subscriptions or DLCs.
- Easy - join straight from the browser using the powers of WebAssembly & WebGL.
- Persistent world with 100+ concurrent players.
Enter Monastery
The game starts in a monastery run by an order of witch hunters. Play as one of almost a hundred roles each with random twists. You might be a blackmailed abbot, a cleptomaniac scientist or a communist prophet - to name a few.
By achieving the role's objectives & exploring the world you unlock skills that will let you craft your own character. Take part in Monastery life as a law-abiding citizen or explore the secrets of magic at your own peril.
Hyperdeck is in early development. You can try it out by clicking the button at the top of this page. If you'd like to be notified of future updates, feel free subscribe to the newsletter:
Hyperdeck started as a project of passion of a single developer, trying to bring more tabletop-like trickery & roleplaying experience into the RPG genre. You can contact me at maf@hyperdeck.org. Or join me & other like-minded people on our Discord.
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maf